Fetching modules and their names

This commit is contained in:
Greg Hellings
2025-02-24 22:35:47 -06:00
parent 3e2cd701d0
commit 87fde0db10
3 changed files with 39 additions and 2 deletions
+5
View File
@@ -3,13 +3,18 @@
#include <memory>
#include <string>
#include <sword/swmgr.h>
#include "rust/cxx.h"
#include "module.h"
class Mgr : public sword::SWMgr {
public:
Mgr();
Mgr(const char*);
rust::Vec<rust::String> get_modules() const;
std::unique_ptr<Module> get_module(const rust::String &name) {
return std::unique_ptr<Module>(new Module(this->getModule(std::string(name).c_str())));
};
};
std::unique_ptr<Mgr> new_mgr();
+23
View File
@@ -0,0 +1,23 @@
#pragma once
#include <sword/swmodule.h>
#include <string>
#include "rust/cxx.h"
class Module {
private:
sword::SWModule* module;
public:
Module(sword::SWModule* module) : module(module) { };
rust::String get_name() const {
return rust::String(this->module->getName());
}
rust::String strip_text() {
return std::string(
(const char*) this->module->stripText()
);
}
};